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Wizardry Xth 2: Unlimited Students

Also known as: Wizardry Xth 2: Mugen no Gakuto
Developer: Michaelsoft
Publisher: Konami
Platform: PlayStation 2
Released in JP: March 23, 2006

Star wars battlefront 2 demo. This game has unused areas.
This game has hidden development-related text.
This game has debugging material.
This game has a hidden sound test.

..But does it make sense?
The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary!
Notes: Some proofreading has been done already, but further proofreading will require knowledge of the game's mechanics.

Wizardry Xth: Unlimited Students is the sequel to Wizardry Xth: Academy of Frontier.

  • 1Debug Menu
    • 1.7Other Debug Menus
      • 1.7.6Cheat Menu
  • 2Unused Areas
  • 3Unused Text

Developer(s): MichaelSoft Publisher(s): MichaelSoft Genre: RPG Game description: Wizardry X: Zensen no Gakufu is a spin-off of the popular Wizardry series and a prequel to Wizardry X 2: Mugen no Gakuto. Wizardry X is the first in the series of school RPGs produced by MichaelSoft. Includes the staple of the Wizardry series: randomly generated. User account menu. I love my Michaelsoft 🅱️inbows computer. The best card game ever, UNG. Definitely better than UNO.

Debug Menu

Use the following code and press R3 to display the debug menu. Parenthesis number is software reset counter.

(Source: Original TCRF research)

CHARACTER MENU

This menu allows you to change each character's stats and current status.

TextTranslation
本名Real name
愛称Nickname
PARTY: 学徒補欠隊PARTY: Students Sub Party
所在地: 式部京Location: Shikibu Kyou
CLS: 侍CLS: Samurai
RACE: ヒューマンRACE: Human
DEGREE: 予科生DEGREE: Student
SEX: 男性SEX: Male
ALIGN: 善ALIGN: Good
ALIGNRANK: 熱血ALIGNRANK: Hot Blood

Press △ to display a character's item list. Press ○ to enter the item attribute menu.

ITEM CHECK

Item viewer.

Press L1 or R1 to change the current character, then press △ to give the selected item to that character.

BOARD END FLAG

Quest viewer.

TextTranslationNotes
クリア番号Cleared NumberThis quest is open at these numbers cleared.
番号ID
タイトルTitle
タイプTypeQuest types:
  • 課題 (Task)
  • 依頼 (Comission)
  • 任務 (Mission)
  • 特務 (Special mission)
GradeNeed grade of party characters.
発時Start timeThis quest is open at this progress time.
消時End timeThis quest closes at this progress time.
ロードRoadDungeon name.
KoUnknown
受領都市Entrust City

Below the quest list, it tells you which colors correspond to which quest state:

ColorTextTranslation
White未受領Not Entrust
Blue受領中Now Working
Green報告済みReported
Red完了Accomplished
Yellowリピート完了Accomplished with repeated

SCRIPT FLAG

Scenario flag viewer.

PROGRESS

TextTranslationNotes
時系列フラグProgress flag
胎動周期Interval of signsEnemy element type.
胎動周期歩数Step count interval of signsEnemy change interval step count.
○ 歩数セット○ Set step countSet the value of the step count above.
クリアフラグClear flagSets whether the game has been beaten.
プレイ時間Play time
開示フラグUnlock flagUnlocks all library data.
開示残り時刻Remaining time to unlockWhen this counter is 0:00:00 to display message.

LIBRARY

This menu allows you to change the kill scores and achievements.

TextTranslation
討伐数Kill count
称号Achievements
友好度Friendly

Other Debug Menus

The 'Enable more debug menus' code above will allow you to access additional debug menus with the button combination listed in each section below. Game pc dibawah 1 gb.

Alternatively, RAM address 0x4C30D0 controls which debug menu is open. The debug menus below can be accessed by setting this RAM address to the debug menu value listed in each section. (RAM addresses 0x4C30D1 and 0x4C30D2 control which subpage of the current debug menu is open, so these addresses must be set to 0 before setting the main page value.)

3D Character Viewer

Press Select + L2 to open this menu.

Debug menu value: 0x04

ButtonNotes
Exit
Up/DownSelect equipment.
Equip
Change show/hide hair.
Change show/hide body.
SelectChange left/right hand.
Left StickMove model.
Right StickRotate model.
R1/R2Zoom model.
L1/L2Change elements of equipment.
StartReset camera.

Memory Manager Menu

Debug menu value: 0x06

Displays memory manager information.

Michaelsoft game menus

Sound Test

Press Select + L1 to open this menu.

Debug menu value: 0x07

The WAV menu items are for testing voice clips. The EFF menu items let you set (enable) and clear (disable) BGM reverb. The bottom-right of the screen shows the status of audio data loaded into memory.

TextTranslationEffect
△:常駐△: ResidentLoad the music data to resident area.
□:再生□: Play
L1:読込L1: LoadSelects whether to use SPU2 (Sound Processing Unit) or EE (Emotion Engine) memory load area.

Font Test

Debug menu value: 0x08

Party Menu

Debug menu value: 0x0A

This menu only displays the words 'PARTY MENU.'

Cheat Menu

Press Start + Select to open this menu.

Debug menu value: 0x0F

This menu allows you to enable and disable cheats, but some cheats are inaccessible without hacking. If you have the 'Enable more debug menus' code above enabled, you can press L1, L2, R1, R2, or △ to swap out the existing cheats for hidden ones. (Alternatively, you can edit the menu item table at RAM address 0x22BF50 using the menu IDs listed below.)

Menu IDMenu TextJapanese TextTranslationEffect
0x00Disp Cross Cursor flag位置表示カーソルを表示しますDisplay coord indicator cursorDoesn't work, unlike in the previous game.
0x01Disp Trans Bar Flagデバッグ表示をON/OFFしますEnable/Disable debug displaySee below.
0x02Dungeon Move Freeダンジョンどこでも移動できますPlayers can move anywhere in dungeonDoesn't work.
0x03Dungeon Camera Moveダンジョンでカメラの移動を行えますCamera can move anywhere in dungeonDoesn't work, unlike in the previous game. Instead, it displays camera position on the character viewer in 寄宿舎 (Kishukusha Inn).
0x04Unlimited MP & MapicMP無限になりますMP becomes infinite
0x05Dungeon Frame Mask Flagダンジョンにて1枚の環境色描画の
ON/OFFを行います
Enable/Disable drawing an ambient color in dungeonDoesn't work.
0x06Dungeon Frame Blur Flagダンジョンにてブラー描画のON/OFFを行いますEnable/Disable drawing blur in dungeonDoesn't work.
0x07Equip Model Light off装備モデル用
テクスチャーライトの
ON/OFFを行います
Enable/Disable texture lights for equipment modelsDoesn't work.
0x08Dungeon Model Light offダンジョン用
テクスチャーライトの
ON/OFFを行います
Enable/Disable texture lights for dungeonDoesn't work.
0x09Dungeon Model Draw order通常オブジェクトの描画順を
奥からの描画にします
(通常は手前から)
Draw order will be set far side (usually near side)
0x0ADarkZone Not Fadeダークゾーン時の
フェードをOFFにします
Disable fade out on the dark zoneDoesn't work.
0x0BDisp Process List処理速度の分析リストを表示しますDisplay process time analyze listDoesn't work.
0x0CRoad Arrive全ての中継点とロードを通行可能にしますSet all relay points and roads to passable
0x0DMapic visibleマピックでマップ情報を可視状態としますUse Mapic always to visible map information
0x0EMilwan強制ミルワン&レビフェイト&マピックForced Milwan and Revifeito and MapicDoesn't work.
0x0Fstep encount1歩ごとにエンカウントしますEncounter every stepDoesn't work.
0x10No encountエンカウントしませんDoes not encounterDoesn't work.
0x11Recipe Info visible実験室 レシピ情報を可視にしますLaboratory: Make recipe information visible
0x12Enemy Info visible図書室 敵情報を可視にしますLibrary: Make enemy information visible
0x13Item Info visible図書室 アイテム情報を可視にしますLibrary: Make item information visible
0x14Object set offset図書室 装備のオフセット位置を設定しますLibrary: Set equipment offset coordDoesn't work.
0x15EVENT NPC TEST図書室にNPCテストを追加しますAdd NPC test to the libraryDoesn't work.
0x16Randam trap not setランダム罠をセットしないDisable random trapsDoesn't work.
0x17Dungeon info disp自分の位置情報
前後左右のイベント情報を表示します
また、回転床で回転しません
My coord information
Display event information at front, back left and right
Also, doesn't rotate on rotating cell
Doesn't work.
0x18SCREEN CAPTURE ONL3ボタンにて画面のキャプチャーを
行えるようになります
Press L3 to screen capturePress L3 to print a message to TTY debug output.
0x19EFFECT TESTMODE ONエフェクトテストモードの
ON/OFFを行います
Enable/Disable effect test modeDoesn't work.
0x1AEquip Allなんでも装備しますEquip everything
0x1BDISP PAD INFOパッド入力情報を表示しますDisplay pad informationDoesn't work.
0x1CDEBUG LOG OFFデバッグログをコンソールに出力しませんDisable output debug log to console.
0x1DEVENT KEEP OFF最新イベントの確保を行わない
毎回ロードし実行する
Doesn't alloc newest event
Load and Execute every time.
0x1EDFLAG_TEST30Placeholder
0x1FDFLAG_TEST31Placeholder
0x20DFLAG_TEST32Placeholder
0x21Sound Infoサウンド管理情報を表示Display sound management informationDoesn't work.
0x22Face Info顔データの管理情報を表示Display face data management informationDoesn't work.
0x23NM InfoNMの情報を表示Display NM informationDoesn't work.
0x01: Disp Trans Bar Flag

Displays some debug text in various places.

  • 3D character viewer:
    • Displays message 'OBJ-DRAW MENU' on the debug 3D character viewer.
    • Display camera coordinates on the standard character viewer.
  • Display cell type on the map screen.
    • Press △/◻ to change the cell type.
  • Display cell type in the dungeon on move.
    • It is not reached.
    • To display this feature, set j 0x0017007C to address 0x0017004c.
    • but it display only 'DEEP'.
  • Display save status
    • It is not reached.
  • World map camera information

Event Test

Press Select + R2 to open this menu.

Debug menu value: 0x10

TextTranslation
△:実行△:Execute
□:起動中<->終了□:Booting <-> Finish
R1 保持フラグR1 Reserved Flag
R2 保持ワーククリアR2 Reserved work clear

Domination Value / Lodging Party Level Viewer

Press Select + R1 to open this menu.

Debug menu value: 0x12

The left side lets you change the road domination values. The right side shows the lodging party level at different locations.

TextTranslationNote
コンメスまでの残り歩数Steps remaining until communication messageChanges step counter to send war information message from 式部京 (Shikibukyou).

Road Maze Number Settings

Press Select + △ to open this menu.

Debug menu value: 0x15

Set maze number of each roads.

Press ○ to toggle whether a road is passable or not. Press △ or ◻ to changes the maze number.

When 適応フラグ (Enable flag) is ON, force changes maze structure.

Color Settings

Debug menu value: 0x17

TextTranslation
通常Normal
老朽化Ruined
氷侵食Frozen
森侵食Forested
熱侵食Sweltering
中枢Inner Sanctum

Stone Viewer

Debug menu value: 0x18

TextTranslation
石の数Number of stones

Appear Hidden Boss Flag

Press Select + ◻ to open this menu.

Debug menu value: 0x19

Changes the step counters that counts down to activate the hidden boss of each road.

TextTranslation
状態Status
歩数Step Counter

Unused Areas

ダロスの右手 (Right Hand of Darosu) / ダロスの左手 (Left Hand of Darosu)

To enter these relay points, set RAM address 0x4AD3E9 to 0x0E or 0x0F then change the party. These use the same background as relay point 'イカロスの足'.

These area names appear in the story, but you never enter them during normal play.

ダミーロード (Dummy Road)

Michaelsoft Game Menus

You can enter 'ダミーロード'(Dummy Road) from the unused areas 'ダロスの右手' (Right Hand of Darosu) and 'ダロスの左手' (Left Hand of Darosu).

  • Use the gate to transfer to 式部京 (Shikibukyou).
  • Cannot use Icarus terminal.
  • Battle point does not work.
  • X:1, Y:17 wall can be entered from X:1, Y:16. If you enter this point, annihilate the party.
  • Dummy Road has only central area.

Unused Text

Michaelsoft Game Menu Crack

Development Text

There are script instruction strings at RAM address 0x17C298. These string addresses are written in the table (address 0x22e420). However, they are not displayed.

The Wizardry series
DOSWizardry: Knight of Diamonds - The Second Scenario • Wizardry: The Return of Werdna - The Fourth Scenario
NESWizardry: Proving Grounds of the Mad Overlord • Wizardry II: Knight of Diamonds • Wizardry II: Legacy of Llylgamyn
Mac OS ClassicWizardry II: The Knight of Diamonds
Game Boy (Color)Wizardry Gaiden 2: Curse of the Ancient Emperor • Wizardry Gaiden 3: Scripture of the Dark • Wizardry: Proving Grounds of the Mad Overlord • Wizardry II: Knight of Diamonds • Wizardry III: Legacy of Llylgamyn • Wizardry Empire • Wizardry Empire: Fukkatsu no Tsue
SNESWizardry V: Heart of the Maelstrom
PlayStationWizardry Empire: Inishie no Oujo • Wizardry Empire II: Oujo no Isan
Nintendo DSWizardry: Seimei no Kusabi • Wizardry: Boukyaku no Isan
PlayStation 2Wizardry Xth: Academy of Frontier • Wizardry Xth 2: Unlimited Students
Retrieved from 'https://tcrf.net/index.php?title=Wizardry_Xth_2:_Unlimited_Students&oldid=729548'
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